AI Insights · Timothy · April 2024
Top 5 Free to Play Games on iOS in Germany - Q1 2024
In Q1 2024, Germany's top 5 free-to-play iOS games demonstrated varied trends in downloads, revenue, and active users, with notable performances from Brawl Stars and MONOPOLY GO!.
In the first quarter of 2024, Germany's top 5 free-to-play games on iOS showcased diverse patterns in weekly downloads, revenue, and active user trends. The data, sourced from Sensor Tower, offers an insightful look into the performance of these games.
Brawl Stars from Supercell experienced impressive growth in weekly revenue, peaking at approximately $1M in the final week of March. Weekly downloads also surged, reaching around 138K by the end of the quarter. The game's active user base grew steadily from 490K to over 1M throughout the quarter.
Quizhead - Charade, developed by Michael Rothkegel, saw a decline in weekly downloads, starting at 124K in early January and ending at about 35K in late March. Despite the decrease in downloads, weekly revenue remained relatively stable, with slight fluctuations, peaking at around $25K in the first week of January. Active users showed a minor decline, stabilizing around 217K by the end of the quarter.
Block Blast! by Hungry Studio maintained a consistent download rate, starting at 33K and fluctuating around this figure throughout the quarter, with a notable peak at 70K in early February. The number of active users increased from 167K to 225K, indicating steady engagement.
Last War: Survival from FirstFun saw significant growth in weekly revenue, starting at $52K and reaching nearly $291K by the end of March. Downloads, however, showed a downward trend, starting at 28K and ending at around 20K. The active user base experienced fluctuations, peaking at around 104K in late January before stabilizing at approximately 99K by the end of the quarter.
MONOPOLY GO! by Scopely, Inc. showed a decrease in weekly downloads, starting at 61K and ending at around 22K. Despite this, weekly revenue remained robust, peaking at $364K in the second week of January. Active users declined from 143K to about 71K, indicating a decrease in user engagement over the quarter.
For more detailed insights into the performance of these top games, visit Sensor Tower.